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Omega Kulen

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Devlog

  • Omega Kulen 0.3 part two changelog
    October 12, 2025 by Arenus
    OK v0.3 just dropped! here's a changelog what's added in part two: -Added score saving and autosave, it works by just saving every: event start/end, focus loss while unpause, death -Added config file... Continue reading
  • Omega Kulen v0.3 part one changelog
    September 26, 2025 by Arenus
    first part for the biggest update yet is available, and here's whats new: -Updated engine version to Godot 4.5 (Yippie!) -Added second game build to the windows and linux version with OpenGL (compatib... Continue reading
  • Omega Kulen 0.2.2 changelog
    September 18, 2025 by Arenus
    whats new in v0.2.2: -added missing fade in and out effects where it should be -added "Are u sure?" message while trying to leave to menu (i dont want you to get some missclick while having 253 points... Continue reading
  • Omega Kulen v0.2.1 changelog
    September 17, 2025 by Arenus
    Whats new in v0.2.1: -added fade in and out effect to the main menu (kind of experimental, will remove if annoying) -bottom red pipes space now gives 3 points instead of 2 -slightly increased chance f... Continue reading
  • Omega Kulen v0.2 changelog
    September 16, 2025 by Arenus
    whats added in 0.2: -added Main Menu -added Back to Menu button to Pause Menu -added Options (currently W.I.P) -all types of pipes got faster (a bit) -the space between the green pipes has been tighte... Continue reading
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